It feels like the more we talk about Destiny 2, the more and more we begin to unravel just how empty and lifeless this game is. I paid $90 for this title. I stayed up for the midnight release, hoping and praying that the game would live up to the promise of being better than Destiny 1. However, after spending a total of 334 hours played, I have come to the sad conclusion … Destiny 1 (game mechanics wise) is better than Destiny 2, hands down. It kills me to say that, but it’s the truth, and allow me to explain.
No reason to do anything
There is absolutely no incentive to do any activities. Strikes, nightfalls, crucible, public events, hell even the raid are all but pointless to do. There’s no Strike-specific gear you can get from them like in Destiny 1. You get nothing cool from the Prestige Raid like the Hardened Raids back in Destiny 1. The Crucible has no variety like in Destiny 1. Public Events give you no decent rewards like in Destiny 1. A lot of the mechanics that made these events attractive back in Destiny 1 have been completely gutted in this game.
“Vendors” aren’t vendors anymore
No … no they are not. These new “vendors” don’t sell you anything like they did in Destiny 1. Gone are the days when you could buy the gun or armor piece you wanted from the vendors. So, how do we get stuff from these “vendors” now? Oh you know … earn fucking tokens and give them to the “vendors” to boost their reputations. When you fill the rep bar, they give random (shitty) rewards. That. Is. HORRIBLE. You couldn’t have made a more terrible system. Unless you prove me wrong in the next update…
Shaders shaders shaders
I know I’ve spoken about this previously, but it is still an insane move by Bungie and an obviously greedy tactic to buy the stupid Bright Engrams. In Destiny 2, shaders can only be used on one armor piece/weapon and they cost a handful of Glimmer (the game’s in-game currency). The more rare the item, the more the shader will cost to put on. A system, when compared to the shaders from Destiny 1, is completely garbage.
The Meta Reigns Supreme
In Crucible, I never feel like I can use what I want. There’s a clear dominant weapon currently in the game, and I see literally everyone using the same damn weapons again and again. The main guns people use are: Better Devils, Origin Story, Nameless Nemesis, any auto rifle with a Rate of Fire over 450, and three-round-burst sidearms. That’s it, and it gets worse during Trials of the Nine, because you have no other option. You have to use these guns, or you will lose.
Trials of the NO
Trials of Osiris is an activity in Destiny 1 that I never really got into. Mostly because I’m actual trash at competitive games. However, this time around, I decided to give it another shot and see how it was. After completing it (not getting flawless), I was so disappointed, that I had no incentive or reason to try again for flawless. Compared to Destiny 1 (again) these new guns look terrible, and with no random rolls, I don’t feel like I got anything special. Especially when I hear my friends telling me that the gun I got was shit. Fuck Trials.
Rest in Peace Random Rolls
What made guns in Destiny 1 special was their random rolls on weapons. It made you want to keep trying until you got the perfect gun. When you did, you felt truly accomplished, and you felt like you had something no one else could get (or have a hard time getting). However, with that system removed, there’s nothing special with any weapon you have. You most likely have a gun that everyone else has. You aren’t special in any way. You’re just like everyone else. Fucking awful.
I’m sure most of you have heard about this debacle, but for those of you who haven’t, I’ll explain how it went down. It was found by a Reddit user that Destiny 2’s XP system has been giving it’s players false information regarding their XP earnings. When you complete activities, you get a specific XP amount. However, as you continue doing more activities, your XP earnings begin decreasing drastically. If you earn 750 XP from completing an event, that is actually a false number. Instead, you really receive about 1/5 of that. While Bungie said they fixed this issue, that was a lie. Instead of fixing the issue, they just increased the XP Bar limit from 0 – 80,000 XP to 0 – 160,000 XP. While they did stop making us lose XP earnings, they also still made it take longer for players to earn XP from doing activities. They say now that they’re still working on this, but after dealing with this game for over a month, I have no hopes anymore.
The Sad Curse of Osiris
The news is already out on how lifeless the Curse of Osiris DLC is going to be. IGN talking about how little there is to do on Mercury and even the admittedly most disappointing live stream by Bungie. There is no hope for the DLC, that’s just fact. The map of Mercury is small, the Infinite Forest is bland, the story is short, the weapons are lack luster, and the raid (for some fucking reason) has us back on the Leviathan. Yes … because we all know we want to go back to that piece of shit. Jesus … typing this is making me so sad.
Don’t buy Destiny 2 … don’t. It pains me to say that, but it’s the truth. This game was a colossal disappointment at launch, and I don’t think it’s going to get any better as the days go on. Supposedly there is a big update coming in early 2018 that’ll “fix Destiny 2”, but I’ve given up on Bungie at this point. They’ve given me little to no reason to trust them on anything they say. It is a shame what this game has become, and at this point, we need a new MMO to come out that can completely blow Destiny 2 out of the water. Make Destiny 2 look like absolute shit and dominate all MMOs on consoles, and I really think Monster Hunter World could have the chance to make that a reality. I don’t know, we’ll see. We can only hope at this point.