In January 2013, Gabe Newell (the CEO of Valve) during The Nerdist Podcast had been quoted saying this,
“You have to stop thinking that you’re in charge and start thinking that you’re having a dance. We used to think we’re smart […] but nobody is smarter than the internet. […] One of the things we learned pretty early on is ‘Don’t ever, ever try to lie to the internet – because they will catch you. They will de-construct your spin. They will remember everything you ever say for eternity.’
You can see really old school companies really struggle with that. They think they can still be in control of the message. […] So yeah, the internet (in aggregate) is scary smart. The sooner people accept that and start to trust that that’s the case, the better they’re gonna be in interacting with them.”
A quote that reigns true even to this day. This situation almost sounds familiar when being compared to the current situation with Bungie and the fans. Bungie has repeated time and time again that they’re “listening to their fans” and that “there will be changes” and “we’re looking into it”. The same old tune over and over, and the entire Destiny 2 community is sick and tired of it. Bungie needs to stop believing in the false ideology that they’re in charge, start actually doing something about the game’s problems, and stop lying to their consumers at every which way.
In fact, I already know several things you can add to Destiny 2:
- Bring Back Random Rolls – They are what made grinding for loot in Destiny 1 actually enjoyable. It meant that any gun had the chance of either being good or being bad. It made you feel special when you got a very good roll on an Imago Loop you just got. It’s what made grinding fun, and it would make grinding great in Destiny 2.
- Bring Back Strike Exclusive Loot – Much like my previous suggestion, this was a feature in Destiny 1 that really worked well with grinding for loot. When you got something that is exclusive to a specific to a certain Strike, you felt really damn proud of your self for working so hard for it. That’s something Destiny 2 lacks almost entirely.
- LIMIT the Eververse – I really shouldn’t have to be the one to explain this further to you, Bungie. Especially after all the backlash from The Dawning, I would’ve hoped you learned your lesson by now, but clearly not. Eververse has completely enraged the player-base with how difficult it is to get stuff from her. Hell, it’s already been calculated by many reliable sources that it could take players literal YEARS before they unlock everything from the Eververse. Either limit the Eververse to what she can and can not sell, or get rid of her entirely. She has done nothing but anger the community, and it needs to be taken care of.
- Get Rid of Tokens – Many people have argued with me about this topic. Claiming tokens are a good thing and that helps keep it fair for people, because people were leveling factions up too fast because … they were grinding for longer periods? Because … apparently that’s unfair to players who can’t spend hours grinding for loot … in an MMORPG? (I will get to this topic later) Anyways, I don’t care about that, and neither do many other Destiny fans. They want to level up their factions directly, not have a bunch of stupid Chuckie Cheese tokens do it.
- Give Raids VARIETY – We don’t want to be going to the same exact spot for every single Raid for the next four DLCs. We don’t keep seeing the same Leviathan, the same Calus, or the same Cabal every time we go Raid. Not everyone is on board with a Cabal-themed Raid system. It doesn’t sound fun and exciting like how a Hive Raid sounds, or how a Vex Raid sounds. The Cabal haven’t done anything in magnitude when compared to the Vex or the Hive. Give us new locations, new planets, new raid scenery, and stop giving us reused assets.
- Better Writers – When I first played Destiny 2’s campaign, I was blinded by the game’s visuals, music, and set design. They all looked great. However, the story lacked any quality. Hell, I personally thought Ghaul was a weak villain that quickly changed his motives towards the end for … really no reason. I didn’t like the fact that he cared so much about the Traveler either. Remember, the Cabal have been known for destroying planets just for getting in their way. So why would they care about wanting the Traveler? If anything, I feel they would want to destroy it, because it would break humanity’s will to continue fighting, because the Traveler is practically a God praised by humanity. If they saw their God die, that would ultimately break them. Giving a more powerful and emotional message, but Bungie decided FUCK THAT. Instead get cheesy dialogue, cheesy acting, cheesy story telling, and a dumb, cliché ending. Long story short, just get better writers.
- Oh, and stop thinking you can lie to the internet – We’re not dumb, Bungie. We aren’t mindless consumers that don’t know when we’re being scammed. For almost four months now, we’ve been calling you out on your blatant lies, and you continue to believe that you’re still in control of the conversation. You aren’t. Day by day, we are catching on to you, and we’re archiving every word you type. Every message you post. Every tweet you make. Every update you announce. We have it all at our finger tips. Ready to use against you. Do not think for one single moment, that you have any power here on the internet.
Follow these seven ideas, Bungie, and you just might be on the right path to success. Probably … maybe … but eh, I know you won’t. You never will.
P.S. After this, I will be releasing one final blog post on Destiny 2. I promise. It will be released after the second DLC has been released. This will be my final judgement on the game, and will possibly my final goodbye to the game. Next post will be something new, don’t worry.