Tag: bungie

RANT: Destiny 2 is an Abusive Relationship

RANT: Destiny 2 is an Abusive Relationship

Every time I log on to this game, I just keep thinking the same endless thought to myself, how was this disappointment developed by Bungie? One of the greatest game developers of all time, the creators of the Halo Series. The company who was famous for taking pride in their work. The company that cared about their games, and were willing to start over on the design if they made a mistake. The company that wanted everyone to enjoy their games, and not just hardcore gamers. The company that cared about the story of the games they’ve made. However, I need to accept the fact … the mighty have fallen.

The old Bungie is gone, and have been gone for awhile. Since Destiny’s inception back in 2014, the original team that brought us Halo had been dwindling, and by the time Destiny 2 was announced, they were gone. Some fired. Some just up and left. They’ve all been replaced with soulless corporate suits. Individuals who see their consumers not as people, but as dollar signs. Coming to grips with this reality makes me so sad. When I was a little kid, and I picked my first Halo game (Halo 2), I fell in love and became so inspired creatively by it. This company gave me inspiration for wanting to make and design my own game. Of which I am in the process of doing.

They were an inspiration to me as a kid, and now their company has changed for the worse. It kills me to see this monolith of company who started small, grew big, and eventually grew too big to the point where bigger companies wanted to get their hands on them. When they broke off from Microsoft, I became hopeful. I thought this was the time for them be a free company and branch out to other consoles, but I could have never foreseen this disappointing future. They’ve become a company that spouts out lies and deception in order to make excuses for why they keep making mistakes. This has been nothing more than abusive relationship.

They keep telling us that things are going to get better, and that everything will be okay and they just need more time, but we both know that isn’t the truth. They can talk all day about how things will get better, but when there’s no weight to any of their promises, we can only assume the worst. Until we start seeing actual significant improvements to this game that are impactful, then I don’t see any hope. I will say this, if the next DLC that comes out isn’t better (or worse) than Curse of Osiris, I will remove Destiny 2 from my Xbox Library and never play it again. I’ll be cautiously optimistic and hold on to the very little bit of hope this game has, but if they fail a second time, that’ll be it for me.

PS: I deeply apologize for my disappearance for the past couple weeks. A lot has been going on at home, and I’ve sort of been lacking creativity lately with my site. I want to get better though. I really want to see this site thrive and improve, and I hope to do that sometime early 2018. There will more updates as the days go on. Stay tuned.

Destiny 2, the most disappointing MMORPG in Gaming History …

Destiny 2, the most disappointing MMORPG in Gaming History …


It feels like the more we talk about Destiny 2, the more and more we begin to unravel just how empty and lifeless this game is. I paid $90 for this title. I stayed up for the midnight release, hoping and praying that the game would live up to the promise of being better than Destiny 1. However, after spending a total of 334 hours played, I have come to the sad conclusion … Destiny 1 (game mechanics wise) is better than Destiny 2, hands down. It kills me to say that, but it’s the truth, and allow me to explain.

No reason to do anything

There is absolutely no incentive to do any activities. Strikes, nightfalls, crucible, public events, hell even the raid are all but pointless to do. There’s no Strike-specific gear you can get from them like in Destiny 1. You get nothing cool from the Prestige Raid like the Hardened Raids back in Destiny 1. The Crucible has no variety like in Destiny 1. Public Events give you no decent rewards like in Destiny 1. A lot of the mechanics that made these events attractive back in Destiny 1 have been completely gutted in this game.

“Vendors” aren’t vendors anymore

No … no they are not. These new “vendors” don’t sell you anything like they did in Destiny 1. Gone are the days when you could buy the gun or armor piece you wanted from the vendors. So, how do we get stuff from these “vendors” now? Oh you know … earn fucking tokens and give them to the “vendors” to boost their reputations. When you fill the rep bar, they give random (shitty) rewards. That. Is. HORRIBLE. You couldn’t have made a more terrible system. Unless you prove me wrong in the next update…

Shaders shaders shaders

I know I’ve spoken about this previously, but it is still an insane move by Bungie and an obviously greedy tactic to buy the stupid Bright Engrams. In Destiny 2, shaders can only be used on one armor piece/weapon and they cost a handful of Glimmer (the game’s in-game currency). The more rare the item, the more the shader will cost to put on. A system, when compared to the shaders from Destiny 1, is completely garbage.

The Meta Reigns Supreme

In Crucible, I never feel like I can use what I want. There’s a clear dominant weapon currently in the game, and I see literally everyone using the same damn weapons again and again. The main guns people use are: Better Devils, Origin Story, Nameless Nemesis, any auto rifle with a Rate of Fire over 450, and three-round-burst sidearms. That’s it, and it gets worse during Trials of the Nine, because you have no other option. You have to use these guns, or you will lose.

Trials of the NO

Trials of Osiris is an activity in Destiny 1 that I never really got into. Mostly because I’m actual trash at competitive games. However, this time around, I decided to give it another shot and see how it was. After completing it (not getting flawless), I was so disappointed, that I had no incentive or reason to try again for flawless. Compared to Destiny 1 (again) these new guns look terrible, and with no random rolls, I don’t feel like I got anything special. Especially when I hear my friends telling me that the gun I got was shit. Fuck Trials.

Rest in Peace Random Rolls

What made guns in Destiny 1 special was their random rolls on weapons. It made you want to keep trying until you got the perfect gun. When you did, you felt truly accomplished, and you felt like you had something no one else could get (or have a hard time getting). However, with that system removed, there’s nothing special with any weapon you have. You most likely have a gun that everyone else has. You aren’t special in any way. You’re just like everyone else. Fucking awful.

XP Controversy

I’m sure most of you have heard about this debacle, but for those of you who haven’t, I’ll explain how it went down. It was found by a Reddit user that Destiny 2’s XP system has been giving it’s players false information regarding their XP earnings. When you complete activities, you get a specific XP amount. However, as you continue doing more activities, your XP earnings begin decreasing drastically. If you earn 750 XP from completing an event, that is actually a false number. Instead, you really receive about 1/5 of that. While Bungie said they fixed this issue, that was a lie. Instead of fixing the issue, they just increased the XP Bar limit from 0 – 80,000 XP to 0 – 160,000 XP. While they did stop making us lose XP earnings, they also still made it take longer for players to earn XP from doing activities. They say now that they’re still working on this, but after dealing with this game for over a month, I have no hopes anymore.

The Sad Curse of Osiris

The news is already out on how lifeless the Curse of Osiris DLC is going to be. IGN talking about how little there is to do on Mercury and even the admittedly most disappointing live stream by Bungie. There is no hope for the DLC, that’s just fact. The map of Mercury is small, the Infinite Forest is bland, the story is short, the weapons are lack luster, and the raid (for some fucking reason) has us back on the Leviathan. Yes … because we all know we want to go back to that piece of shit. Jesus … typing this is making me so sad.

In Conclusion

Don’t buy Destiny 2 … don’t. It pains me to say that, but it’s the truth. This game was a colossal disappointment at launch, and I don’t think it’s going to get any better as the days go on. Supposedly there is a big update coming in early 2018 that’ll “fix Destiny 2”, but I’ve given up on Bungie at this point. They’ve given me little to no reason to trust them on anything they say. It is a shame what this game has become, and at this point, we need a new MMO to come out that can completely blow Destiny 2 out of the water. Make Destiny 2 look like absolute shit and dominate all MMOs on consoles, and I really think Monster Hunter World could have the chance to make that a reality. I don’t know, we’ll see. We can only hope at this point.


RANT: Bungie is digging their own grave!

RANT: Bungie is digging their own grave!

Alright, Bungie, what the hell guys?? I was extremely excited for Destiny 2, and so were millions of others who absolutely hyped for the game, and you just keep blowing it. At every chance you get, you seem to always screw it up. Not only that, but when you do mess up, you take ZERO responsibility. You’ve become the boy who cried “Fake News!” on everyone who critics your game. However, at the end of the day Bungie, you need to grow up and face facts. Yes, your player base IS dropping from launch. Yes, your PC version of the game is failing with it’s bugs. Yes, your multiplayer is a bug ridden mess that has ruined many aspects such as Trials of the Nine.

I’m almost surprised, damn near shocked that this was the same company that brought us the masterpiece that was Halo! What happened?? Who’s now calling the shots now?? I miss the old Bungie! The company that took time with their product. The company that wanted the game perfected before release. The company that wanted balanced and fair multiplayer. The company that wanted a gripping story that would keep the player on the edge of their seat. That’s the Bungie I know and love. Look yourself in the mirror, look at what you’ve become.

A mindless, faceless corporation that has become just like all the others. Driven by greed and no longer caring about what the fans want. Quantity over Quality is the only thing you believe in now, and sadly I don’t think that’ll ever change. Once you’ve become greedy in the gaming industry, it is very hard to stop. We’ve seen this with EA, Activision, Square Enix, and now you. The one company everyone loved and adored as kids for being different from every other company, has now succumbed to the corporate greed of the gaming industry. As far as I’m concerned, Bungie was dead the moment they announced Destiny 1.

Destiny 2 is Awesome, but …

Destiny 2 is Awesome, but …


First off, without a doubt, this game is far greater than it’s predecessor. While Destiny 1 had a lackluster campaign, Destiny 2 is rich with story and character development. There is a clear beginning, middle, and end this time around. The new villain, Ghaul, is very interesting. At first he seems rather cliché, but as you get to know him and learn about his past, he begins to show his true colors. It’s a very well put together story. The graphics look very updated, and the new planets have absolutely breath taking visuals and backgrounds. Almost all of the enemy factions have been updated. The Cabal, the Fallen, the Vex, and even the Hive have new looks and enemy types. Especially the Cabal with their new dog-like enemies that hunt down players like Bloodhounds.

The Taken has also returned, and while I’m not too happy about their return since … I wasn’t a huge fan of them in Destiny 1, I was at least happy they were able to explain (kind of) how they were still around. Rewards are admittedly rewarding. The RNG is still there, but you at least feel a lot better when getting rewards than you did in the first game. The gun arsenal has increased in size. There a several new gun types. You got submachine guns, Gatling guns, linear fusion rifles, and much more. The original guns even got new reskins. For example, the Hand Cannons got this new reskin that makes it look like a Colt revolver from the 1800s. It is badass, and of course, the new exotics are pretty damn nice.

Public Events and Patrol missions are hugely upgraded. You now know when Public Events happen with the new timer system in-game. Patrol missions while being similar to the previous game, they do give you better rewards towards leveling up for certain vendors on certain planets. The Directory, oh my god the Directory. Bungie did such a great job fixing this. The new Directory allows you to fast travel to different planets and locations without having to go to orbit. It’s much faster and a lot more convenient. All in all, the game is a massive upgrade to it’s previous title.

However … the game does have it’s fair share of issues, and I’ll be explaining them here.

The Framerate

This has been a problem since day one for me and many of my friends. At what seems like random intervals, the game’s framerate will begin to drop drastically. We’re talking anywhere from two to four frames per second. It gets really bad, and it seems to usually happen when a lot is happening in your game. Whether you’re doing a mission or adventure with a lot of enemies and a lot of explosions. This is an issue I only suffer from when I play high-end games on my PC, but this is the Xbox One we’re talking about. This shouldn’t be a problem on here, but it is. This needs to be fixed.

The New Shaders Suck

We cannot deny that the new Shaders are terrible. They’re a one-time use only, and you get them in small quantities from Bright Engram or vendors. On top of that, putting these shaders on weapons or armor costs Glimmer, and it gets more expensive as the rarity of the shader increases. This absolutely confuses me. Why would Bungie make shaders costly when in the first game they were free to use and weren’t one-time use? It just doesn’t seem like a good design choice, and it kind of feels like this decision was influenced by Activision. Which if that’s true, it wouldn’t surprise me.

Vendors No Longer Sell Legendary Gear

Since we haven’t seen all the vendors in the game yet, I can not fully confirm this complaint, but as for now, I think it sucks that vendors aren’t selling any legendary gear for players over level twenty. In Destiny 1 you were able to purchase legendary weapons and gear from certain vendors. Ikora, Zavala, and Cayde-6 would sell you legendary armor and ghosts, while the Vanguard would sell you guns. This (at least from what I’ve seen) has been removed from the game. You now have to rely on RNG to get you your legendary gear. Which I feel kind of sucks, in my opinion.

No New Character Customization

When I first started this game, the first thing I did was make a new character and discover the new Character Customization options they added, but none were to be found here, and it was a major disappointment to me. This was the perfect opportunity to add new features to the customization, but they completely missed out on it. Yes I know, this game isn’t about that, but they still should’ve added at least a few new options to the system.

Side Missions are Glitchy

This is more of a small gripe, but it’s happened quite a few times. Throughout the game I would run into moments where the adventure/quest I’m doing would usually freeze or cease to continue after the halfway point. This would cause me to be unable to progress and I’d have to restart the adventure/quest again. If they could maybe create a way for the glitch to fix itself or something, that’d be awesome.

The Verdict

The game for me is a solid 8/10. While having a few minor issues and some design choices I don’t particularly agree with, this game is a masterpiece when compared to Destiny 1. I love it’s story, it’s gameplay, and it’s new content. I’m seriously looking forward to the new stuff this game has in store for us in the near future.