Tag: destiny2

Destiny 2, and the Fall of Bungie

Destiny 2, and the Fall of Bungie

Introduction

I remember the first time I came across Bungie. It was many years ago when I found  Halo 2 at garage sale. That iconic cover art, with Master Chief holding his dual-wielding SMGs with burning city behind him and the Halo 2 title above him. It lured me into the franchise, and I fell in love with it after the first shootout. While it’s first-person shooter mechanics were amazing and revolutionary for the time, the main thing I quickly became a huge fan of was the story. This series is very famous for it’s compelling story, and rightfully so.

Right after finishing this masterpiece, I went to GameStop and bought a copy of Halo: Combat Evolved, and from then onward, I fell in love with the Halo Franchise. This series was made by developers who cared and who wanted to make a fantastic universe. Great writers, great composers, great programmers, and phenomenal artists. This company was on a highway to success, and I was proud to be a part of it. I’ve been a fan of Bungie for years, and I’ve seen them grow and develop with their titles. Then they left Microsoft, and everything changed.

When Destiny came out back in 2014, it was the first sign of trouble for Bungie. When the writer left the project early and several aspects of the story were missing. There was also the issue of there being no end game, and when they started wrapping things up with Destiny 1, there’s just no reason to continue playing. There were many problems with Destiny 1, and Destiny 2 was supposed to be the game that fixed everything. It was supposed to be the one game that made Destiny a better and brighter franchise, and it was supposed to the game that would bring everyone back.

It came out last year … and was somehow WORSE than Destiny 2. The story was worse, the writing was worse, mechanics from the first game were gone, Eververse became even more greedy than it was in D1, and much of the fantastic lore that was in D1 was practically retconned. It was a disaster, and as the DLC’s rolled out, it got worse, and worse. I’ve told you guys that I would be making my final post about Destiny 2 when the DLC II dropped, and that I would be giving my thoughts on it.

I was hoping to give you guys good news, but you and I both where this is unfortunately going. The DLC II was terrible, and Destiny 2 is no longer worth my time. I’m done with the Destiny Franchise. I’m done with Bungie, and this is my final goodbye to them.

Copy & Paste

That’s what this DLC was. It was a copy and paste of the shit that we’ve been seeing over and over again throughout the entire life cycle of Destiny 2. Same bullshit Hive that we’ve fought before, but this time, they’re covered in fucking snow. Wonderful. How original Bungie. Oh, wait hold on, there are new enemies there’s … Hive Knights that have a shield now … that you can break. Oh oh, and there’s Hive Acolytes with snipers … that are basically Hobgoblins from the Vex … oh, and … all the other “new enemies” are basically the same old Hive … just named differently.

Also, apparently this “species of Hive” is rare … and only exists on the Polar Ice Cap of Mars … for … some reason. This is never explained why. At least for not as far as I got before I gave up and deleted the game.

Another thing that’s copied & pasted is what I’d like to call “The Destiny Campaign Level Formula”, and it goes as follows. Step 1, player cut scene and briefly introduce characters and plot. Step 2, spawn player in visually breath taking environment. Step 3, when player spawns, play more dialogue that explains what the player needs to do. Step 4, after less than two minutes of walking down a boring path, introduce the players to the “new enemy” type by creating a combat scenario. Step 5, more dialogue after the combat scenario. Step 6, have the player face one/more than one big boss with many mobs the player has to defeat. Step 7, dialogue/cut scene before finishing mission. That was the entirety of the first mission, and it was fucking boring.

This has been every mission ever in every Destiny game … E V E R.

The “A C T I N G”

Sucks. It’s god awful. Whoever they hired to voice Anastasia Bray is the absolute worst at acting. She sounds like she’s fourteen using an iPhone 5 to record her lines. She doesn’t sound convincing in any words she says. The beginning part of this game actually made me quit. Nothing hooked me in. Which is the one thing you NEED to have with every story you write. You need to have a good HOOK, and Bungie, you fucked up bad on this one … again!

Zavala also is in this one … oof, his acting. His acting is similar to everyone else’s acting in the entire game … they’re all terrible. Nobody sounds convincing in any words they say or any actions they do. The only character I like (and everyone will agree) is Cayde-6. He at least sounds real in his words. The writing for his character is well done. However, everyone else sounds either cliché or forced in their dialogue.

Everything Wrong With Eververse

It’s greedy. It’s manipulative. There’s nothing more to be said. You wish to hear more about it, simply go look it up. The only real thing to discuss is the new system they added to make it more … “fair” for players who wish to play the game in order to earn rewards with paying money. I say “fair” in quotations because they can only earn one thing, once a week, and can only earn more … by spending more money. It’s fucking dumb.

Bungie Doesn’t Care Anymore

From what I’ve heard from many people still playing Destiny 2, this is just the same song and dance we’ve seen and heard before, but this time, with a different texture. At this point, I firmly believe that this company doesn’t care about Destiny, nor do they care about the fans who wanted to see this game grow and develop. It’s sad, but I’m afraid this is the reality. The Bungie I knew from my childhood would’ve NEVER allowed this kind of insanity to happen. They would’ve started from scratch again and again until they truly got it right.

I believe that many things happened after they left Microsoft. I believe several key developers left or were fired during the transition to Activision, and these new corporate folks came in and took over. When that happened, everything began on a quick and swift decline. The Destiny series went from bad to worse with Destiny 2, and instead of addressing the problem and being transparent with their consumers, Bungie continued doing sketchy stuff. Throttling XP gains, retconning the many great back stories of the Destiny Lore.

They don’t care anymore.

Goodbye

I’ve all but given up at this point. Destiny 2 has been on a slow decline ever since launch, and well deserved if you ask me. This is a complete repeat of what happened to Destiny 1, and we know what’s going to happen after DLC 2. There’s going to be a “massive DLC” that’ll “bring everybody back” and “fix everything”. I’m sorry, Bungie, but when Activision even considers you’re game a failure, I think it’s time to either start doing your job properly, or don’t do it at all. You’re running out of time, Bungie.

Gamers are moving on to bigger and better things. Warframe is a masterpiece compared to anything you’re doing, and Fortnite and PUBG have taken gaming by storm. There are better games out now. The only thing I’ll hold near and dear to my heart, is the Destiny Lore. The one thing that I loved about the series. Minus the lore of Destiny 2 … that … that lore was shit. So after giving them numerous chances, I’m finally done. This is my final goodbye to Destiny and to Bungie.

Of course, I will continue to observe this from afar and see what happens, but I will no longer interact Destiny with either of their games, because at this point, there is no longer any point to it.

Goodbye, Bungie. It was a good run, but you have truly fallen from grace.

 

 

Destiny 2, the most disappointing MMORPG in Gaming History …

Destiny 2, the most disappointing MMORPG in Gaming History …

Introduction

It feels like the more we talk about Destiny 2, the more and more we begin to unravel just how empty and lifeless this game is. I paid $90 for this title. I stayed up for the midnight release, hoping and praying that the game would live up to the promise of being better than Destiny 1. However, after spending a total of 334 hours played, I have come to the sad conclusion … Destiny 1 (game mechanics wise) is better than Destiny 2, hands down. It kills me to say that, but it’s the truth, and allow me to explain.

No reason to do anything

There is absolutely no incentive to do any activities. Strikes, nightfalls, crucible, public events, hell even the raid are all but pointless to do. There’s no Strike-specific gear you can get from them like in Destiny 1. You get nothing cool from the Prestige Raid like the Hardened Raids back in Destiny 1. The Crucible has no variety like in Destiny 1. Public Events give you no decent rewards like in Destiny 1. A lot of the mechanics that made these events attractive back in Destiny 1 have been completely gutted in this game.

“Vendors” aren’t vendors anymore

No … no they are not. These new “vendors” don’t sell you anything like they did in Destiny 1. Gone are the days when you could buy the gun or armor piece you wanted from the vendors. So, how do we get stuff from these “vendors” now? Oh you know … earn fucking tokens and give them to the “vendors” to boost their reputations. When you fill the rep bar, they give random (shitty) rewards. That. Is. HORRIBLE. You couldn’t have made a more terrible system. Unless you prove me wrong in the next update…

Shaders shaders shaders

I know I’ve spoken about this previously, but it is still an insane move by Bungie and an obviously greedy tactic to buy the stupid Bright Engrams. In Destiny 2, shaders can only be used on one armor piece/weapon and they cost a handful of Glimmer (the game’s in-game currency). The more rare the item, the more the shader will cost to put on. A system, when compared to the shaders from Destiny 1, is completely garbage.

The Meta Reigns Supreme

In Crucible, I never feel like I can use what I want. There’s a clear dominant weapon currently in the game, and I see literally everyone using the same damn weapons again and again. The main guns people use are: Better Devils, Origin Story, Nameless Nemesis, any auto rifle with a Rate of Fire over 450, and three-round-burst sidearms. That’s it, and it gets worse during Trials of the Nine, because you have no other option. You have to use these guns, or you will lose.

Trials of the NO

Trials of Osiris is an activity in Destiny 1 that I never really got into. Mostly because I’m actual trash at competitive games. However, this time around, I decided to give it another shot and see how it was. After completing it (not getting flawless), I was so disappointed, that I had no incentive or reason to try again for flawless. Compared to Destiny 1 (again) these new guns look terrible, and with no random rolls, I don’t feel like I got anything special. Especially when I hear my friends telling me that the gun I got was shit. Fuck Trials.

Rest in Peace Random Rolls

What made guns in Destiny 1 special was their random rolls on weapons. It made you want to keep trying until you got the perfect gun. When you did, you felt truly accomplished, and you felt like you had something no one else could get (or have a hard time getting). However, with that system removed, there’s nothing special with any weapon you have. You most likely have a gun that everyone else has. You aren’t special in any way. You’re just like everyone else. Fucking awful.

XP Controversy

I’m sure most of you have heard about this debacle, but for those of you who haven’t, I’ll explain how it went down. It was found by a Reddit user that Destiny 2’s XP system has been giving it’s players false information regarding their XP earnings. When you complete activities, you get a specific XP amount. However, as you continue doing more activities, your XP earnings begin decreasing drastically. If you earn 750 XP from completing an event, that is actually a false number. Instead, you really receive about 1/5 of that. While Bungie said they fixed this issue, that was a lie. Instead of fixing the issue, they just increased the XP Bar limit from 0 – 80,000 XP to 0 – 160,000 XP. While they did stop making us lose XP earnings, they also still made it take longer for players to earn XP from doing activities. They say now that they’re still working on this, but after dealing with this game for over a month, I have no hopes anymore.

The Sad Curse of Osiris

The news is already out on how lifeless the Curse of Osiris DLC is going to be. IGN talking about how little there is to do on Mercury and even the admittedly most disappointing live stream by Bungie. There is no hope for the DLC, that’s just fact. The map of Mercury is small, the Infinite Forest is bland, the story is short, the weapons are lack luster, and the raid (for some fucking reason) has us back on the Leviathan. Yes … because we all know we want to go back to that piece of shit. Jesus … typing this is making me so sad.

In Conclusion

Don’t buy Destiny 2 … don’t. It pains me to say that, but it’s the truth. This game was a colossal disappointment at launch, and I don’t think it’s going to get any better as the days go on. Supposedly there is a big update coming in early 2018 that’ll “fix Destiny 2”, but I’ve given up on Bungie at this point. They’ve given me little to no reason to trust them on anything they say. It is a shame what this game has become, and at this point, we need a new MMO to come out that can completely blow Destiny 2 out of the water. Make Destiny 2 look like absolute shit and dominate all MMOs on consoles, and I really think Monster Hunter World could have the chance to make that a reality. I don’t know, we’ll see. We can only hope at this point.