Tag: ea

Update on Star Wars Battlefront II: WE WON!

Update on Star Wars Battlefront II: WE WON!

We did it. Our voices have finally been heard. We have won.

Does this call for celebration? Yes and no. While I am cautiously optimistic about the future of this game, I am extremely happy with this new update. As of March 21st, the progression system has been completely changed to a Skill Point based system. There has also been updates to the heroes. Instead of most of them being locked behind credits, they have all been unlocked and made available to everyone. They also have the same Skill Point based leveling system. Star Cards are no longer earned through loot boxes, and are instead earned by using skill to purchase and upgrade them.

This is a major step in the right direction, and gives me hope for this game. Supposedly, credits will now be used to purchase cosmetic outfits that’ll be available sometime between the beginning or middle of April. This is how the game should’ve been on release day, but it has finally come. This game has changed for the better, and a lot sooner than Destiny 2 ever will. Since the release of this update, I’ve gotten my hands on Battlefront II and I’ve enjoyed playing the game’s multiplayer. It’s a far better experience now that you actually feel “a sense of pride and accomplishment” when you progress through actual gameplay and not shitty loot boxes.

In my opinion, now is a perfect time to get Battlefront II. Especially if you’re on Xbox, since the game is on sale for $24 with Xbox Gold. Today is a good day.

Please don’t make me regret saying this, DICE.

Rumor: EA Might Lose Star Wars…

Rumor: EA Might Lose Star Wars…

Introduction

Well, if these rumors are found to be true, it certainly will not surprise me. According to several sources, Disney is allegedly meeting with other gaming companies like Ubisoft and Activision to give the Star Wars license to. Basically, they believe that EA will soon be losing the rights to Star Wars. This would force EA to cancel all work on any Star Wars projects they’re currently working on, and they won’t be able to make those games ever again. Which would be a pretty hard hit to EA. Not really significant, but it would most likely leave EA shaking.

Now, since these are just rumors, part of me believes it, and part of me doesn’t. Don’t get me wrong, I want this to happen. Electronic Arts has proven time and time again that they are incapable of being responsible with their licenses. Star Wars got a lot of backlash last year both on the game and the film. They were both equally decent in certain aspects, but they were both equally bad in others. Episode VIII wasn’t the greatest Star Wars film to date, and Battlefront 2 EA certainly didn’t help. Last year wasn’t a good year for Star Wars, and if I was Disney, I would demand that EA keeps micro-transactions out of the game to avoid any further controversy. If they refused, then I would inform them that effective immediately, they would no longer be able to produce anymore Star Wars content.

However, this is the real world. As much as I desperately want this to happen, another part of me doubts it will. Disney is a multi-billion dollar company with a market cap of $160 Billion. They make so much money that they mostly likely are allowing EA ownership of the license just because they get so much revenue through their infamous micro-transactions. Both Fifa and Madden are some of their best selling titles. Especially when it comes to their in-game purchases. So it would really surprise me if Disney told them no more Star Wars.

Let me explain my thoughts in detail.

If EA Lost Star Wars…

It would be a hard blow to EA, and would probably force the company to change their entire “Live Service” Plan. After all, their “Live Service” was the reason why Disney had to step in and demand them to temporarily disable their in-game purchases. This would also allow Disney to recover a bit of the backlash from last year. While it may piss off those who are currently dedicated to Battlefront 2 EA, it would allow other more skilled companies make a Star Wars title.

One of the many dreams of gamers is to see a Star Wars game made by Bethesda. Just the thought of it feels like the perfect game. Bethesda is one of the many gaming companies out there that respects and honors single player games. With Wolfenstein II and Evil Within 2 being successful titles last year, Bethesda would easily be a worthy candidate for the Star Wars license. There’s even CD Projekt Red. While they’ve had their little bit of controversy in previous titles, it’s nothing in comparison to the kind of hot water EA is currently in.

When it comes to their titles, not only are they absolutely breath taking, but they also having great gameplay mechanics. Good RPG elements, great combat, great stories, and again, breath taking visuals. The Witcher III being the most popular of their games. They’d be another great choice for the Star Wars license. The only issue with CD Projekt Red, is that they usual cut it real close when developing their titles. Witcher III for example was so very close to failing, and just barely missed flopping at release. That’s about the only thing that you’d need to worry about.

If EA Kept Star Wars…

While it wouldn’t surprise me if EA lost the rights to Star Wars, it also wouldn’t surprise me if EA kept the rights. They are literally a money printer. As I’ve already said previously, both Fifa and Madden have made millions of dollars off of their in-game purchases. They made $1.3 Million in 2015 from these titles. They’ve also been gaining $650 Million annually from their mobile titles. If Disney only cares about revenue (and they do), they’ll obviously chose the company that’ll make them more money.

Companies care more about the money they make, and less about how their consumers feel about their products. Its the one thing both Disney and EA have in common. Pry the main reason why their allegedly looking at Activision and Ubisoft for other companies to make Star Wars games. While not as bad as EA, they are pretty infamous for their in-game purchases. Activision with their Supply Drops, and Ubisoft with their infamous Season Passes. Better companies, but not really consumer friendly.

Could EA lose Star Wars? If Disney does the right thing, then yes, but it would certainly surprise me if they did. However, I partially don’t believe it’ll happen. EA makes so much money off of in-game purchases both from their mobile and AAA titles. When it comes down to it, Disney will chose the company that’ll make them more money.

Conclusion

All we can now do is wait and see. As far as I’m concerned, neither EA nor Disney has made any remarks on the recent rumors. So for now, nothing can be confirmed nor denied. Take what these sources say with a grain of salt. If it happens, it happens. Will I feel bad? Not really. The only people I’ll feel bad for are the gamers who bought this game and had faith in it’s future. EA fucked up, and they need to own up to it. They owe it to the people who spent $60 of their own money getting the game. No more bullshit. No more lies. No more excuses.

Be transparent, developers!

RANT: Micro-Transactions are Coming Back to Battlefront II . . .

RANT: Micro-Transactions are Coming Back to Battlefront II . . .

Honestly, none of us should be surprised by this outcome. Yes, the dreaded day has come, loot boxes will be returning to Battlefront 2. According to EA, the game had missed the mark on the game’s sales. Selling only around 7 million units out of the predicted 14 million they were hoping for. Which in the gaming industry, is incredibly low. Using this as an excuse, EA is now saying their micro-transactions system will be returning to the game in the coming months. This news, of course, made EA’s investors and share holders very excited, and their stock prices have recently soared.

Now the main question on every gamer’s mind is this, how will this new micro-transaction system be implemented? Knowing Electronic Arts (and seeing how they haven’t learned from their lesson at all) they will probably try and make them the same way they did before. At least until after the controversy surrounding them has died down. Knowing Wilson and Jorgensen, that would be their plan. I understand gamers wouldn’t really care about cosmetic-only loot boxes, but as I’m starting to hear more gamers beg for cosmetics in the game, it won’t surprise me if those new loot boxes start selling like hot cakes.

Here is what EA CEO, Andrew Wilson, said about the recent update:

“We wanted a game that would meet the needs of the vast and passionate Star Wars fan base, so we designed it with the intent of keeping the community together, and a commitment to continually add content long after launch.”

Yeah, funny stuff. That’s why Jorgensen had to explain to people that there would be no cosmetics in the game, huh? Or why you initially tried to make the game Pay-to-Win? Or how about when Disney forced your hand into temporarily removing those micro-transactions from the game? Stop talking about the community like you care about them, because everyone knows you don’t. When you leave a bad impression on your community, they usually never forget something like that.

We wanted Battlefront 2 to be able to rival the old Battlefront 2. We wanted the game to be just as good (if not better) than the original title. We had been hoping and praying that the game would get it right this time. Battlefront 2 was literally supposed to be an apology for Battlefront 1, and you even fucked that up. Now Battlefront 3 (if it’ll even be considered possible at this point) is going to have to be an apology for both of those games, but we all know it won’t be.

You are a company run by greed. You’ll never change.

Microsoft is Planning Something Big

Microsoft is Planning Something Big

Introduction

Since the beginning of 2017, Microsoft hasn’t been doing well. While their competitors are releasing one exclusive title after another, Microsoft has little to show. With Sony announcing exclusives such as God of War, Shadow of the Colossus Remastered, Last of Us 2, Detroit Become Human, and Nintendo announcing a new Kirby game and a new Pokémon and Fire Emblem Mainline game, among others. What does Microsoft have to announce? Crackdown 3, Sea of Thieves, State of Decay 2, and The Last Light … that’s basically it. Halo 6 isn’t even coming out this year, which is raising even more concern for the state of the company this year.

Microsoft is in the middle of a pretty tight spot. So far, the only games that people have their eyes on at the moment is Crackdown 3 and Sea of Thieves. With such a small lineup for 2018, the company is taking a big risk with these games. Especially since there doesn’t appear to be a Halo 6 coming out until 2019. However, Microsoft is planning something that just might save them. Something that might be the biggest thing to happen in the Gaming Industry in a long time. In what could be the biggest company acquisitions ever, Microsoft is considering to purchase Electronic Arts, Valve, and BlueHole.

While this may appear to be a desperate move by Microsoft to get their hands on exclusives (which it is), part of me does feel that it would be interesting to see what would happen if they go through with it. What would happen if Microsoft bought out all of these companies? What would they get from it? What would the outcome be? How would it change the gaming industry? How would it affect you as a gamer? Today, I aim to be going through a series of different possibilities that may occur if Microsoft bought out these companies. I’ll be sharing both the good and the bad with each.

So let’s begin!

What if Microsoft Bought EA?

  1. The Good – There is a wide range of good things that would come out this one. For starters, it would grant Microsoft ownership of the Madden games, the Need For Speed games, Battlefield and Battlefront games, and even get their hands on the developers at DICE. They would get their hands on quite a lot of titles and development teams if they successfully bought the company.
  2. The Bad – However, if they were to do something like that, there is a good chance they would make the Madden titles Xbox One Exclusive. It would be a BIG money maker for them, and there is no way they would want to give Sony a single penny of it. Obviously, this would cause a massive uproar, as the Madden games (surprisingly) have a very large and dedicated fan base.

What if Microsoft Bought Valve?

  1. The Good – This is an obvious one. Buying Valve would grant Microsoft ownership of many of their famous IPs; such as Half-Life, Portal, Left 4 Dead, Team Fortress, Dota, and even Counter Strike. All titles that Microsoft can easily start making sequels and updates to. The one and only chance we may have at a possible Half-Life 3 or Left 4 Dead 3 … please?
  2. The Bad – One of the obvious set backs this would have, is that Microsoft will also be given full control of the Steam Network. What will they do with it? Honestly, I don’t know. They could really do anything they want with it. My theory, they’ll probably merge it with their Xbox Play Anywhere System (somehow). I feel they might find a way to integrate the Steam Service with Xbox Live in some way. Or they’ll just keep Steam up and running. Who knows.

What if Microsoft Bought BlueHole?

  1. The Good – This wouldn’t just grant Microsoft with complete ownership of PUBG, but it would also Microsoft’s Customer Service Center to work with the game, and I honestly think that’s (kind of) a good thing. Let’s be real, the current support service hasn’t been doing that good of a job with the PUBG Players.
  2. The Bad – As for right now, I don’t really know what bad would come from this specific acquisition.

In Conclusion

Microsoft is a good company. They have their moments like any other company, but from my personal experience doing business with them since 2007, I have had great memories because of their products. From my first time playing video games on my Windows XP PC, to beating the Halo series on their Xbox Consoles. They are a great company, and I believe this company acquisition would be a good move for them in the future. To help them grow, adapt, and release more exclusive titles. However, these are just my thoughts. Be sure to let me know yours. What do you think about all this?

Do you think this is right or wrong for Microsoft to consider?